Previewing skips frame

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So, there’s this thing where when I preview an animation, it always skips the a frame.

Here’s an example:
You have a project that has 1fps and you wanna preview it, so you go over to the final frame (let’s say it’s the 11th frame) and press play. But you notice that the 1st frame doesn’t show up, you stop and see if it’s there, which it is. The 1st frame is there but the preview starts on the 2nd frame instead of the 1st. You check on your other projects to see if this happens. After checking, you discover that this is happening on all your projects and that to see the 1st frame, you must begin the preview whilst on the second-to-last frame (Which would be the 10th frame for this example). Whatever frame you start on, the frame after that one is skipped during the preview.

That wasn’t really an example, that happened to me TwT

Basically, if you start previewing whilst you are on the 7th frame, the 8th frame would be skipped. Or if you preview whilst on the final frame, the 29th for example, the 1st frame would be skipped and the preview would start on the 2nd. ._.

Now, hopefully I’ve actually explained this in a way that is understandable, and if not, I’ve wasted my time on this. Basically, when previewing, the first frame that would’ve been shown is skipped.

Hopefully you understand what I've just said and are able to try and fix this in the future. Thanks for listening to me ramble on about this! 👍


(Also, if it helps, I animate on iPhone 6s, iOS and I am on FlipaClip version 1.4.5)

Duplicates 4
Idea/bug on the app

I would like at least for the premium feature, there is a skip button in the app opening intro.
Second, you should fix this bug that when your previewing your project, it sometimes doesn’t render a frame or two. Please fix this. It’s very important to professional animators or average animators.
I dont’t know if this bug is on android too.

Frames jumping in playback

During the animation play back my frames jump to areas they shouldn’t. The frames would appear to be in an area when they actually aren’t there at all and were further back in the animation. Its just really annoying for me since it looks like I’ve made tons of mistakes while in fact it’s just these frames jumping and flashing in areas. This occurs in all my projects no matter how many layers or FPS I’m using. I really need help 🥺🙏


When you tap to stop playing your animation, the frame you stopped in will be the frame you will be on

Im not so sure about other animators, but usually when i animate i see an error in a frame in the middle of my animation and I tap to show my animation but it would be cool for me to be to be in the same frame as the error. Thats one of the situations id use it in. 

Maybe for the people who wouldnt like that you can add it as an option in FlipaClip settings

Something’s wrong when I play my animation

FlipaClip is a great animation app, but of course there will be bugs. 

I’m not really sure if its a glitch or bug but whenever i play my animations (either a work in progress or just playing a complete one) it would always show a previous frame few seconds after the animation is played. I hope you get what i said, i’m not very good at explaining. 

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Igor Mitrovic
Quote from icosahedrons .

For mine, it lags for a second on the very first frame. I’d like it to be more smooth when I preview it but it’s like “nOpE”

Hello, please be assured that we are working on improving that and also check this post out to see the details :) Igor