Frame Hold

Avatar
  • updated
  • Nice To Have

I know I and others have mentioned this before, but I haven't seen it in this particular forum.

If there's one missing feature that means I have to take my project out of FlipaClip and onto the PC, it's the fact that I currently cannot make a single drawing hold for more than a single frame. This means that laying out key drawings to get a feel for the timing of an animation is not really possible. It also means that if, once you have your timing set up, you want to alter a 'hold' drawing, then you're going to have a LOT of copy/pasting to do.

It would be fantastic if you could grab the right hand side of a drawing on the timeline and drag it out to the desired number of frames - and if you could do this on a per-layer basis, then that would be even better.

Hope I don't sound like I'm complaining too much ... I love the app. :)

Duplicates 11
duration of a single frame

Adjusting the frame duration of a single frame


....Like a PC program "TVPaint"

Doubletap a frame in frame viewer for frame hold timing

I understand why you don't want to add a timeline editor and keep this app fun and light, but...

What about just adding the ability for a frame to be held during playback (and movie export) for a multiple number of frame intervals? A doubletap on a frame in the frame viewer much be a great way to edit this number. (with a calculated time position displayed under the frame number too?)

Video frame choosing

I want it to be possible to choose which frames to put videos instead of the beginning! It's really not that easy to make animations with the video at the very beginning each time.

Adjust time length of each frames

on behalf of all the people who use flipaclip thank you for making it so we can add music to our animations, but there's another thing you need to do, I we think we should be able to change the time length of each individual frame so we can adjust the timing of our animations, but last time I saw a post like this was four years ago, but now that you're done working on the music part I hope you have time for this

Timing could easily get easier
Avatar Nat

To make this app even more useful than it already is, there should be an option to hold an individual frame for a customized ammount of seconds. That way, an indivdual frame can easily be edited. Right now that is not so since you must copy a frame multiple times in order to hold. And so, if you decide to make a change, you must do it to each frame you copied. This is an unnessacary nuisance and work could be greatly enhanced if single frames could be held. Hope to see this app become great!

important:please make a function of instance like a tvpaint!!!

instance means "one paper"

instead, exposer means "one frame"

flipacilp has exposer but has not instace

instance is one of important thing for animation

most of professional animator set "fps" to 24fps basically 

and adjust speed and feel with exporser

one instance, two exporser is 12fps  actually 

three exposer? 8fps

four? 6fps 

it is really important !

if you don't understant what I say

refer program called tv paint animation and 

I hope you add this function




Export project to After Effects (or other desktop apps)

Hi,

Exporting FlipaClip project to other formats could be handfull option. This ofcourse should be feature next after making "hold frames" feature which was mentioned in other topic. For After Effects its enough to generate proper java script file nested in one folder with PNG frames, Than running this script in AE will construct exact same project like in FlipaClip. I can help in this as I did once similar stuff.

Exporting to Krita or Photoshop animation layers should be even more amazing - but this I dont know how to do.

Any possibility to continue FlipaClip projects on desktop computer will be superb.

Or Flipaclip Windows and OSX and Linux version? :-)

Frame holds.

It would be awesome (especially for dialogue and sound) if there was a way to set a frame hold for blocking.

It would be nice to customize the duration of each frame, so you would not have to repeat the same frame several times to stay as long as we wanted
Make one frame last longer

I wish I can make one frame as long as I want in one project. Right now, I can copy and paste the picture that I want to use for many frames, but they are all seperate frames. If I want to make changes to the picture, I have to delete all the separate copies, then fix the original one, then copy it for many frames again.——>annoying

Add 3D Touch or long hold feature to preview projects and movies

It would be nice to have a pop up preview of my project before I open it . When I animate I create a lot of copies of the same projects so if I mess up one I go back to another, a previous version of that same one . 

Pinned replies
Avatar
Jona Co-Founder & Lead Developer
  • Answer
  • Planned
We always appreciate all types of feedback! :)

We are actually thinking about this more and more since this would solve those limitations/slowdown of multiple copy/pastes. The concept of keyframes or frame holds is a great one which would allow even better animations that are created faster.
Avatar
Jona Co-Founder & Lead Developer
  • Answer
  • Planned
We always appreciate all types of feedback! :)

We are actually thinking about this more and more since this would solve those limitations/slowdown of multiple copy/pastes. The concept of keyframes or frame holds is a great one which would allow even better animations that are created faster.
Avatar
Patrick Hawkey
This would be a huge improvement.
If keyframes were implemented, how about having 1 columncolumn (or row) per layer in the frames viewer?
So rather than the current 4 or 5 frames per line, there would be a scroll bar with time indicators.
I think the PC program pencil 2d had this,but unfortunately was too buggy to use.
Avatar
Jona Co-Founder & Lead Developer
Quote from Patrick Hawkey
This would be a huge improvement.
If keyframes were implemented, how about having 1 columncolumn (or row) per layer in the frames viewer?
So rather than the current 4 or 5 frames per line, there would be a scroll bar with time indicators.
I think the PC program pencil 2d had this,but unfortunately was too buggy to use.

We are actually working on a cleaner design that will make the timeline really nice and easier to use. This will set the way for adding potentially a keyframe type of feature. No ETA but for sure we hope get this new design out before Christmas. :)

Avatar
Pedro
Quote from Jona

We are actually working on a cleaner design that will make the timeline really nice and easier to use. This will set the way for adding potentially a keyframe type of feature. No ETA but for sure we hope get this new design out before Christmas. :)

Hey Jona,


I have to say this is one of the features I'm looking forward to. This post is over two years old and this is still a feature that is not included, wonder if it will ever be?


I get extremely confused with the locking layer feature, I thought locking the layer meant holding/freezing that layer throughout, instead it locks the layer?

I see its utility but.. why would someone need to lock a layer? The layer design you built is pretty solid as is. The only thing I can think of its to prevent careless user from accidently removing a layer...which if you're a regular user, the chances of that happening are pretty much zero.


Why not repurposing the lock layer feature to actually lock it in time? Freeze/hold whatever you want to call it..


Thanks!

P.

Avatar
IanJTurner

I agree, this would transform FlipaClip to a fully functioning animation tool. It's already a planned feature.

http://support.flipaclip.com/topics/171-frame-hold/

Avatar
Jona Co-Founder & Lead Developer
Quote from Pedro

Hey Jona,


I have to say this is one of the features I'm looking forward to. This post is over two years old and this is still a feature that is not included, wonder if it will ever be?


I get extremely confused with the locking layer feature, I thought locking the layer meant holding/freezing that layer throughout, instead it locks the layer?

I see its utility but.. why would someone need to lock a layer? The layer design you built is pretty solid as is. The only thing I can think of its to prevent careless user from accidently removing a layer...which if you're a regular user, the chances of that happening are pretty much zero.


Why not repurposing the lock layer feature to actually lock it in time? Freeze/hold whatever you want to call it..


Thanks!

P.

Thanks for the input here. It has been a while since we posted about this. Problem is we want things done yesterday but other priorities causes us to delay things. Also, some work takes a lot longer that we anticipate and that hurts our timeline. Frame holding, essentially a way to repeat individual frames and layers is huge feature we are planning to work on it.

Avatar
Jon Rohland
Quote from Jona

Thanks for the input here. It has been a while since we posted about this. Problem is we want things done yesterday but other priorities causes us to delay things. Also, some work takes a lot longer that we anticipate and that hurts our timeline. Frame holding, essentially a way to repeat individual frames and layers is huge feature we are planning to work on it.

Just want to second all of this as well.  I'm a professional 3D animator and recently came across this app as I've been vetting 2D options for a class I'm teaching and I've been totally hooked on it.  After spending a full day joyfully kicking out little animation exercises I was left with these impressions... 1) the better onion skinning is worth the pay version in a heartbeat, 2) there's nothing I've come across that's so easy and intuitive to use without resorting to more powerhouse PC applications, and 3) dang-it if it only had frame hold!!!  I would pay more for this app if it had this feature, FWIW.  But overall thanks for such a great app!

Avatar
Jona Co-Founder & Lead Developer
  • Planned

I have mentioned this before... But we will be looking into this after releasing the audio feature. 


Allowing to effortlessly repeat a frame will bring project size down and definitively improve animations. Hope you guys don't give up on us yet! :)

Avatar
Jon Rohland
Quote from Jona

I have mentioned this before... But we will be looking into this after releasing the audio feature. 


Allowing to effortlessly repeat a frame will bring project size down and definitively improve animations. Hope you guys don't give up on us yet! :)

Great to hear, thanks for the update!

 Commenting is disabled