Bookmarks/Key Frames

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Hi

I have yet another suggestion for a feature that would be very useful and, I think, possibly quite straightforward to impliment.


When animating in the traditional way, with pencil and paper on an animation disk, one will often add or remove drawings as the action one is animating progresses. This is one of the advantages that hand drawn animation has over, say, stop motion. You can do your drawings in whatever order you like, and you can go back and add details and secondary animations as often as required.


To replicate this flexibility in FlipaClip, you could add a Bookmarks feature.


As an example; if I had an action that was made up of nine drawings from frame 12 to frame 20 and I wanted to go back and add a secondary action (maybe a cat's tail swinging as he jumped onto a wall), I would start by making my first drawing on frame 12 and then my last drawing on frame 20 (these are known as 'extremes' or ' key drawings'). Next, I would probably make the halfway drawing on frame 16.


I would at this point only have three pieces of paper on my drawing board, and I could easily flip them as I drew to check the animation. Of course, currently in FlipaClip, I would still have all the other drawings inbetween, making it difficult to flip my three drawings.


If I could add bookmarks to frames 12, 16 and 20, and have Flipaclip completely ignore all the other frames whilst the bookmarks were active, this would replicate the traditional technique I've outlined. Then as I added my inbetween drawings, I could add and remove bookmarks accordingly. Then, when boookmark mode is deactivated, I could playback or flip the animation as normal.


It's actually quite a simple idea, so I hope my post isn't too complicated! I think this feature would certainly improve FlipaClips already excellent standing as the ONLY traditional animation app for Android.

Duplicates 2
I love the idea of being able to “hold” your animation images. But I also love the straight ahead nature of the app and I would hate golds to become key frames and then instances and then before you know it it’s like every other program.
Smoother features

Hello! I’ve been using flipaclip and it’s been great! Could it help if you guys added more smoother features in flipaclip? (I don’t know how to explain sorry) like maybe adding key frames or something like that? Thank you!

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Jona Co-Founder & Lead Developer
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Hey thanks for the idea. It's really valuable to us these kind of ideas. I completely understand what you are saying. Essentially you want to be able to bookmark a set of frames and be able to easily flip between them. I have written this on our notes to further explore this idea. Thanks!
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IanJTurner
Oops ... forgot to sign in before posting this one! :)
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Jona Co-Founder & Lead Developer
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  • Under review
Hey thanks for the idea. It's really valuable to us these kind of ideas. I completely understand what you are saying. Essentially you want to be able to bookmark a set of frames and be able to easily flip between them. I have written this on our notes to further explore this idea. Thanks!
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IanJTurner

I've been thinking about this idea whilst exploring some basic animaton exercises, with a view to putting together a few FlipaClip tutorials.


Maybe it would be easier just to have an enable/disable option on each frame. Frames could then be either on or off. Frames that are disabled would still be present, but they'd be greyed out on the timeline display and would be ignored when flipping, playing back, viewing the onion skin and making movies.


This would work for the functions I mentioned above and would also be a way to loop, work on and export small sections of an animation.

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Jona Co-Founder & Lead Developer
Quote from IanJTurner

I've been thinking about this idea whilst exploring some basic animaton exercises, with a view to putting together a few FlipaClip tutorials.


Maybe it would be easier just to have an enable/disable option on each frame. Frames could then be either on or off. Frames that are disabled would still be present, but they'd be greyed out on the timeline display and would be ignored when flipping, playing back, viewing the onion skin and making movies.


This would work for the functions I mentioned above and would also be a way to loop, work on and export small sections of an animation.

Thanks for the input here. Great ideas, I will add these to our growing list of features for this particular area. Growing list is good since it gives us more things to think about and hopefully be able to include them.

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Igor Mitrovic
  • Nice To Have
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