Is the resolution gadget-dependent?

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I have a Galaxy Tab A 9.7 with 1024 x 768 and the exported animations are at 850 x 480

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Custom pixel size not working over 1000

Image 1096

Image 1097

So the new FlipaClip update came out. But ever since it did, I can’t make custom pixel sizes over 1000 even though I have FlipaClip premium. Is this a bug?

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Jona Co-Founder & Lead Developer
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Great questions! Yes, the canvas and output resolution is device dependent. The reason we are doing that is to make sure FlipaClip runs as fast as possible on all devices.


So if your device has a screen of width 1280 or larger the default canvas size will be 1280x1080. If your device falls under that the canvas size will be 854x480.

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Jona Co-Founder & Lead Developer
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Mario Jimenez
Quote from Jona

Yes, we are planning to add custom canvas sizes. No need to buy TvPaint! :P

Great! Never intended to... the basic version is 500€...

Great, the next version is going to be a mayor update

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Jona Co-Founder & Lead Developer
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And... is that going to change? Other drawing apps lets you choose, warning of the performance, or limiting the number of layers. I bought my humble tablet thinking it was capable of working with your app... now I must buy tv paint? :(


Yes, we are planning to add custom canvas sizes. No need to buy TvPaint! :P

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Mario Jimenez

And... is that going to change? Other drawing apps lets you choose, warning of the performance, or limiting the number of layers. I bought my humble tablet thinking it was capable of working with your app... now I must buy tv paint? :(


Avatar
Jona Co-Founder & Lead Developer
  • Answer
  • Answered

Great questions! Yes, the canvas and output resolution is device dependent. The reason we are doing that is to make sure FlipaClip runs as fast as possible on all devices.


So if your device has a screen of width 1280 or larger the default canvas size will be 1280x1080. If your device falls under that the canvas size will be 854x480.

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